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Senior/expert rendering engineer

European Tech Recruit
Engineer
Posted: 4 December
Offer description

Senior/Expert Rendering Engineer - Real Time / Game EngineWe are partnered with a major global technology and telecommunications leader with an established Research & Development center in Ireland. They are looking to expand their presence with an Expert Rendering Engineer to take a leadership role in their Game Engine Team. This is an exciting opportunity to research and co-develop a next-generation graphics engine focused on optimizing real-time performance for mobile games and specialized mobile GPU architectures.This is a permanent opportunity based in Dublin, Ireland.Key Responsibilities for this Expert Rendering Engineer position:Lead a team responsible for the development and architecture of real-time rendering systems.Take hands-on ownership of core rendering architecture, including advanced material systems, programmable pipelines, and runtime performance optimization.Research and implement cutting-edge mobile computer graphics techniques (e.g., from SIGGRAPH, Eurographics, etc.) to advance the state-of-the-art.Stay informed on emerging commercial engine technologies (e.g., ray tracing, Nanite) and devise technical implementation plans for production use.Coordinate with project stakeholders and leadership on project planning, resource allocation, and technical direction.Collaborate with internal teams and external partners/academia to align technical innovation with product goals.Key Requirements:8+ years of experience with C/C++, demonstrating a proven ability to architect and maintain large-scale, complex systems.4+ years of experience with at least one modern graphics API in a commercial project (Vulkan, Metal, or Direct3D 12).Strong proficiency in Shader programming (HLSL/GLSL/Metal) and a solid understanding of 3D math (linear algebra).Solid understanding of modern rendering techniques, such as ray tracing, global illumination, or GPU-driven rendering.Hands-on experience with commercial game engines (Unity, Unreal, Godot) and relevant debugging tools (RenderDoc, Pix, NVIDIA NSight).Proven ability to lead and mentor teams to deliver large, complex projects.Keywords:Expert Rendering Engineer / Game Engine Development / Real-Time Rendering / Mobile Graphics / GPU Optimization / C++ / Vulkan / Metal / Direct3D 12 / Shader Programming / HLSL / GLSL / Ray Tracing / Global Illumination / GPU-Driven Rendering / 3D Math / Unity / Unreal / Research & Development / Technical Leadership / Dublin / Computer Graphics ArchitectureIf you are interested in this Expert Rendering Engineer position, please send a CV to -By applying to this role you understand that we may collect your personal data and store and process it on our systems. For more information please see our Privacy Notice https://eu-

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