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Remote staff client engineer — unity gameplay tech lead

Niantic
Engineer
Posted: 24 April
Offer description

A leading video game company is hiring a Staff Client Engineer to join their unannounced project. This hybrid/remote position focuses on gameplay development using Unity. Responsibilities include designing features, conducting pair programming, and ensuring high-quality code. Ideal candidates will have strong technical skills, excellent communication abilities, and experience in software development methodologies. Join a team of passionate developers and help shape the future of gaming.
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