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Senior visual design artist - league of legends (12 month contract)

Dublin
Riot Games
Design
Posted: 14 June
Offer description

Riot Visual Designers seek to craft the best player experiences through their knowledge of systemic design, graphic design, interactivity, layout, typography, colour theory, and illustration. Designers collaborate with cross disciplinary teams and act as both artistic and design problem solvers. They understand players and ask questions about the what, who and how when solving for an interface or communication challenge.As a Senior Visual Designer on League of Legends, you will work collaboratively with other visual designers and artists to develop interactive experiences for League of Legends. We need your help producing assets of the highest quality to help immerse our players in the world of Runeterra.You will be embedded into a Dublin-based team working closely with developers and will report into the Production Director. You will work closely with the Art Director to collaborate with other artists to develop style guides, set visual direction, implement content, and improve on existing design work in and around the game.This role will be based in the Dublin office on a hybrid basis on a 12 month contract.Responsibilities:Help shape UI direction for the League of Legends features, defining directions that meet the creative goals, and artistic direction of the project.Create visually balanced and intuitive interfaces that show a strong grasp of readability, hierarchy, platform, and player behaviour patterns.Create and extend themes throughout the project establishing style guides, design systems, and conventions.Understand concepts and process behind the existing guides, but also know when to break the rules.Collaborate with art, game design, UX design and engineering to create a compelling visual experience that meets the goals for player interactionCreate assets through each stage of development, driving the development of concepts from early ideation all the way to implementation in game engineUse deep knowledge of systemic design, graphic design, interactivity, layout, typography, color theory, and illustration to create seamless player experiencesPossess a growth mindset, seeking mentorship from the discipline artists and communityHelp uphold, innovate within, and elevate the quality bar for your discipline.Work autonomously to uphold craft best practices in Dublin while empowering local developers.Required Qualifications:Hands‑on experience contributing to a major feature, game, product launch, or entertainment property through the craft of visual communication design.5+ years of professional experience as a Visual Designer, UI Designer, or UI ArtistExpert knowledge in FigmaDesired Qualifications:Knowledge of the game development pipeline including optimization, localization, implementation.Experience in Adobe CC products including photoshop.Familiarity with game engines (Unity / Unreal).Experience in a secondary area such as motion graphics, illustration, animation, or modelling is a plus.Experience working in a distributed development environment.For this role, you'll find success through craft expertise, a collaborative spirit, and decision‑making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player‑facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
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