Overview
2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
Founded in 2005, 2K Games is a global video game company publishing titles developed by influential studios.
Our portfolio includes titles across sports, shooters, action, role-playing, strategy, casual, and family entertainment.
Our team includes engineers, marketers, artists, writers, data scientists, producers, thinkers and doers who steward 2K's portfolio, including AAA and sports/entertainment brands such as NBA 2K, BioShock, Borderlands, Mafia, Sid Meier's Civilization, XCOM, WWE 2K and WWE SuperCard, TopSpin 2K25, and PGA TOUR 2K.
At 2K we strive to create an inclusive work environment and encourage ALL applicants to explore our global positions, even if they don't meet every requirement for the role.
If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply
What You Will Do
Build and maintain technologies and art workflows (environments, props, characters, shaders, lighting, rigs).
Collaborate with Art and Engineering to drive research, identify new workflows and technologies for improved pipelines and streamlined creation processes.
Resolve technical issues related to rigs, animations, hair and cloth simulations, and performance capture.
Mentor junior technical artists.
Establish and implement naming conventions within assets, tools, and workflows.
Collaborate with other technical artists daily to find opportunities for improved workflows and tools.
Partner with the engineering team to ensure build stability and to maintain memory and performance budgets.
Learn from and grow with top industry talent.
Who Will Be A Great Fit
5+ years in the games, film, or animation industries.
Proficiency with C#/C++.
Fluent in Maya with significant experience writing animation, rigging, shaders and UI tools.
Experience with cloth and rigid/soft body physics setup for characters, including collision volumes.
Conversant in Python, and familiarity with MEL Script/Maya API.
Experience with Maya, Substance Painter/Designer, Photoshop, Perforce, and Confluence.
Experience researching, piloting, and implementing new techniques.
Interest in gaming platform limitations and advantages.
Ability to turn creative aspirations into achievable realities.
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment.
Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use accounts.
Job Details
Seniority level: Mid-Senior level
Employment type: Full-time
Job function: Design, Art/Creative, and Information Technology
Industries: Computer Games
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