Want to work with an global leader across Graphics and GPU Cores? Now could be your chance...
What you will do
Work closely with architects, designers, driver, and compiler teams to:
Develop bit-accurate functional C/C++ models for new architectures
Build test suites and verify designs using C-Models and RTL simulations
Execute conformance, stress, and random tests to stabilize GPU and compute systems
Must-Have Skills
Strong understanding of computer architecture and/or graphics pipelines
Intermediate+ C++ development, debugging, and problem-solving skills
Preferred Skills
Experience building models in C++
Knowledge of graphics/compute APIs (DirectX, OpenGL, Vulkan, OpenCL, etc.)
Clean, maintainable C++ coding practices
Scripting experience (Python/Perl)
Background in 3D graphics, GPU compute, drivers, or compilers
Experience with Agile development
Strong communication skills and comfort working with distributed teams
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