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Graphics developer tools engineer - gpu / c/c++ / rust / vulkan / directx / metal / opengl

Cork
European Tech Recruit
Developer
€80,000 - €100,000 a year
Posted: 14 June
Offer description

Graphics Developer Tools Engineer - GPU / C/C++ / Rust / Vulkan / DirectX / Metal / OpenGL

1 week ago Be among the first 25 applicants

Direct message the job poster from European Tech Recruit


Senior Principal Consultant | Semiconductor, Embedded Systems, AI, Robotics and Machine Learning

Graphics Developer Tools Engineer - GPU / C/C++ / Rust / Vulkan / DirectX / Metal / OpenGL

Would you like to join one of the worlds semiconductor powerhouses?

We're working with one of the leading names in this field and they're seeking a Graphics Developer Tools Engineer to join their team in the Silicon Valley of Europe, Cork in Ireland.

Ideally, you have over 5 years of relevant experience, strong programming skills in C/C++, or proven expertise in tools or application development using languages such as C#, Rust, or Go. Familiarity with GPU hardware and graphics concepts is a strong plus.

What's in it for you?

You will receive a very good base salary, plus bonus, RSU's, RSU bonus, pension (8% match), great vacation allowance plus wellbeing days and hybrid working. All this working within a diverse and multicultural team, focused on developing some of the world's most cutting edge tech.

What we look for:

* 5+ years of professional experience
* Programming knowledge in C/C++, or demonstrated proficiency in tools and/or application development with C#, Rust, Go
* Knowledge of GPU hardware and graphics concepts

Any of the following would be considered a plus:

* Proficient in C/C++, or skilled in developing tools and applications using C#, Rust, or Go
* Experience building graphics applications using APIs like Vulkan, DirectX, Metal, OpenGL, WebGL, or through engines such as Unity, Unreal, or similar
* Hands-on experience with GPU computing frameworks such as OpenCL, CUDA, or SYCL
* Skilled in debugging, profiling, optimizing, and tuning real-time graphics and compute applications
* Familiarity with game engines, graphics libraries, or general-purpose GPU computing frameworks
* Awareness of modern graphics trends such as ray tracing, mesh shading, and work graphs
* Understanding of image and video processing, data-parallel computation, and machine learning algorithms
* Experience using graphics debugging and profiling tools like Nsight, PIX, GPA, or RenderDoc

If this sounds interesting and you'd like to learn more, click the link below to apply or email me with a copy of your resume on smouland@eu-recruit.com

By applying to this role you understand that we may collect your personal data and store and process it on our systems. For more information please see our Privacy Notice (https://eu-recruit.com/about-us/privacy-notice/)


Seniority level

* Seniority level

Mid-Senior level


Employment type

* Employment type

Full-time


Job function

* Job function

Engineering, Information Technology, and Other
* Industries

Computer Hardware Manufacturing, Semiconductor Manufacturing, and Software Development

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