Senior GPU Software Engineer (Graphics & Driver Development)
We are currently working with a world leader in the graphics performance area, we have an interesting opportunity for a Senior level engineer to heavily influence not only the companies software but also firmware & hardware design, including providing technical expertise to guide the work of a large SW engineering team influencing the wider organization and GPU product.
This is a great opportunity to learn something new in a friendly and collaborative environment. Join a multinational, dynamic and highly motivated software development group where you will enjoy the support of your colleagues while being challenged by exciting technical problems.
Key Responsibilities and Required Skills:
* Prior working experience in the field of Graphics, or Driver Development with over 5+ years of industry experience.
* High level of software development with core programming languages of C or C++.
* Worked 3+ years with OpenGL ES/Vulkan/DX11/DX12 Graphics APIs with proven industry or academic work with graphics technology.
* You will hold experience working on embedded systems and/or firmware development, knowledge of Kernel OS, RTOS, or general Linux operating is beneficial.
* Motivations to work with Ray Tracing, Game Engine Development, or had prior knowledge of Device Driver Development is beneficial.
Key Words:
GPU / Graphics / Driver Development / C / C++ / Firmware / Embedded Systems / CPU / Driver internals / Software Architecture / Direct X / OpenGL / Vulkan / GL ES / Game Engine / Ray Tracing / Arm Architecture
By applying to this role you understand that we may collect your personal data and store and process it on our systems. For more information please see our Privacy Notice (https://eu-)