Jobs
My ads
My job alerts
Sign in
Find a job Employers
Find

Senior technical artist

Dublin
Black Shamrock - a Virtuos Studio
Technical artist
Posted: 4 June
Offer description

Position Overview
As an experienced Technical Artist specialized in Unreal Engine's Procedural Content Generation (PCG), you will play a crucial role in bridging art and technology by developing and implementing procedural tools and systems that enhance our content pipelines. You will collaborate closely with artists, designers, and engineers to harness procedural techniques for creating scalable, optimized, and visually stunning worlds and assets. Your expertise in Unreal Engine PCG will be essential for maintaining both artistic quality and technical performance.
Responsibilities

Design, develop, and maintain procedural content generation tools and systems within Unreal Engine to enable scalable and dynamic game environments.
Collaborate with art and design teams to incorporate PCG workflows that facilitate rapid content iteration and optimization.
Create and optimize shaders, materials, and procedural assets, ensuring high performance and quality standards.
Profile engine performance related to procedural content and implement improvements.
Prototype new procedural techniques and workflows to push the boundaries of game art technology.
Provide technical guidance and documentation on PCG pipelines for the development team.
Maintain and enforce technical standards and guidelines for procedural content creation.
Review and optimize existing art pipelines to incorporate procedural generation techniques effectively.

Qualifications

Minimum of 5 years of experience in the game development or other CG industry.
Minimum of 2 years of experience as a Technical Artist.

Core Skills

Strong expertise with Unreal Engine, with a focus on Procedural Content Generation (PCG) tools and pipelines.
Proficiency in shader development and material creation within Unreal Engine.
Experience with Houdini, especially its integration with Unreal Engine for procedural asset creation.
Solid understanding of procedural systems, scripting, and automation within game development.
Strong problem-solving skills and attention to detail.
Excellent communication skills and ability to collaborate across cross-disciplinary teams.

Technical Requirements

Extensive experience with Unreal Engine Blueprints for procedural content pipelines.
Proficient in Python scripting and its use in procedural asset workflows.
Familiarity with Unreal Engine's PCG framework and procedural mesh generation.
Experience with engine profiling, memory, and performance optimization related to procedural content.
Ability to create clean, maintainable, and user-friendly tools for automation.
Experience with version control systems.

Nice to Have

Knowledge of Substance Designer/Painter and texture generation/compression techniques.
Knowledge and experience working in DCC tools such as Blender, Maya, or 3DS Max.
Background in creating reusable procedural assets and systems for large-scale game production.
Solid understanding of art fundamentals and asset creation pipelines.
The ability to read and understand C++ code.

#J-18808-Ljbffr

Apply
Create an E-mail Alert
Job alert activated
Saved
Save
Similar job
Lead technical artist
Dublin
2K
Technical artist
Similar job
Lead technical artist: rendering & tools champion
Dublin
2K
Technical artist
Similar job
Lead technical artist
Dublin
PC Games Insider
Technical artist
Similar jobs
Marketing jobs in Dublin
jobs Dublin
jobs County Dublin
jobs Leinster
Home > Jobs > Marketing jobs > Technical artist jobs > Technical artist jobs in Dublin > Senior Technical Artist

About Jobijoba

  • Company Reviews

Search for jobs

  • Jobs by Job Title
  • Jobs by Industry
  • Jobs by Company
  • Jobs by Location

Contact / Partnership

  • Contact
  • Publish your job offers on Jobijoba

Legal notice - Terms of Service - Privacy Policy - Manage my cookies - Accessibility: Not compliant

© 2026 Jobijoba - All Rights Reserved

Apply
Create an E-mail Alert
Job alert activated
Saved
Save