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Python game developer (panda3d) - remote

YO IT Consulting
Game developer
Posted: 28 April
Offer description

Job Title: Python Game Developer (Panda3D)
Job Type: Contract
Location: Remote
Job Summary
Join our customer's team as an expert Python Game Developer (Panda3D), where you’ll contribute to cutting-edge AI training projects using one of the most robust and flexible open-source game engines. This specialized role focuses on harnessing Panda3D’s capabilities to deliver immersive, high-performance simulations compatible with both legacy and contemporary hardware.
Key Responsibilities

Design, develop, and optimize 3D game simulations and environments using Panda3D for AI training applications.
Collaborate with multidisciplinary teams to transform requirements into technical solutions.
Implement, maintain, and debug Python and C++ codebases integrated with Panda3D.
Contribute to version control workflows using GitHub to ensure smooth project collaboration.
Ensure cross-platform compatibility and performance across diverse hardware configurations.
Document architectural decisions, code, and processes clearly to support collaborative development.
Actively participate in code reviews, brainstorming sessions, and team meetings, emphasizing exceptional verbal and written communication.

Required Skills And Qualifications

Proven, hands-on experience developing with Panda3D—experience with similar engines does not substitute.
Advanced proficiency in Python and C++ programming languages.
Strong command of GitHub for code management, branching, and pull requests.
Deep understanding of 3D graphics pipelines, simulation logic, and cross-platform development.
Exceptional written and verbal communication skills—clear documentation and collaboration are critical.
Ability to work independently in a remote environment, meeting deadlines with minimal supervision.
Demonstrated attention to detail and a problem-solving mindset.

Preferred Qualifications

Prior game development experience for AI, simulation, or training purposes.
Familiarity with optimizing 3D assets for performance across a range of hardware.
Background in collaborative, distributed Agile environments.

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