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Founded in ****, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world.
Our studios responsible for developing 2K's portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, and HB Studios.
Our portfolio of titles is expanding due to our global strategic plan, building, and acquiring exciting studios whose content continues to inspire all of us!
2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.
Our team of engineers, marketers, artists, writers, data scientists, producers, problem solvers, and doers, are the professional publishing stewards of our growing library of critically acclaimed franchises such as NBA 2K, Battleborn, BioShock, Borderlands, PGA TOUR 2K, Mafia, Sid Meier's Civilization, WWE 2K, and XCOM.
At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work!
We are dedicated to diversity and inclusion and want our community of candidates to reflect this commitment.
We encourage all qualified applicants to explore our global positions.
What is Technical Art?
Technical Art is the critical bridge between art and code.
As a Technical Artist, you'll build robust tools and pipelines that help artists work faster and smarter within game engines.
You'll be a creative problem solver with both artistic and technical expertise.
Program Overview
This 21-month intensive program (July **** – March ****) combines structured learning with hands-on studio experience:
Months 1-3: Core training in scripting, shader development, and art pipeline optimization
Months 4-21: Three studio rotations working directly on 2K's AAA game titles with partners including Hangar 13, HB Studios, Visual Concepts, Firaxis, and Gearbox
You'll work from either our Novato, California or Dublin, Ireland offices, with potential opportunities to visit other studios during your rotations.
What You'll Do
Core Training (Months 1-3)
Master essential technical art skills using industry tools (Unreal Engine, Maya, Houdini)
Complete instructor-led projects with professional guidance
Develop soft skills for seamless studio transition
Studio Rotation 1 (Months 4-9): Into the Mix
Actively contribute to live game development
Implement complex shaders, visual effects, and pipeline tools
Apply core training skills in a fast-paced studio environment
Studio Rotations 2 & 3 (Months *****): Career Acceleration
Expand expertise across multiple studios and specializations
Gain experience on cutting-edge AAA titles
Build a diverse portfolio of technical art achievements
What We're Looking For
Education & Technical Skills:
2:1 or above (or equivalent) Bachelor's or Master's Degree in Technical Art, Game Development, Computer Graphics, Computer Science, 3D Art, or related field
Proficiency in 3D software (Maya) with understanding of asset pipelines, rigging, animation, or modeling
Basic scripting/programming skills (Python, C++, or C#)
Familiarity with HLSL language
Experience with game engines (Unreal Engine or Unity preferred) including material/shader creation, lighting, or real-time asset optimization
Personal Qualities
Excellent attention to detail
Proactive mindset and quick learner
Confident tackling new challenges
Passion and curiosity for game development
Understanding of art and technical constraints in game development
Recent Graduates: Applicants who graduated within 2 years of July **** are encouraged to apply.
Note: We encourage ALL applicants to apply even if you don't meet every requirement.
Your passion and potential matter!
Compensation & Benefits
Highly competitive salary
Private medical and dental insurance
Pension scheme
Monthly fitness allowance
Work phone
Wellness schemes and additional benefits
How To Apply
Applications Open: December ****
Applications Reviewed: Rolling basis
Resume/CV
Full academic history
Portfolio, GitHub, ArtStation, or other links showcasing your work
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment.
Please contact us if you need a reasonable accommodation.
Seniority level
Internship
Employment type
Full-time
Job function
Other
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