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We areseekinga talentedandexperiencedUnity TechnicalArtist tojoin our mobile games team. The ideal candidate willpossessprovenexpertisein creating shaders, developing in-engine tools,optimizingreal-time graphics, and crafting visually stunning VFX.
You will haveastrong foundationinUnity coding,3D modelling and animation, withprovenproficiencyinMayaandUnity.This rolerequires a strong technical background combined with an artistic eye to support the development of high-quality gaming experiences.You mayalsobeinvolved increating high-quality assets and animations,optimisedfor the mobile framework, that enhance the gaming experience and contribute to the overall artistic vision of our projects.This will be a 12 month fixed-term contract.
Responsibilities
* Shader Development: Design and implement complex shaders to achieve high-quality visual effects aligned with the project’s artistic direction.
* VFX Creation: Develop dynamic real-time visual effects and particle systems using Unity, ensuring they meet technical constraints and performance requirements.
* In-Engine Tool Development: Build andmaintaincustom tools within Unity to streamline workflows and enhance productivity for artists and developers.
* Pipeline Optimization:Identifyinefficiencies in art pipelines, propose solutions, and develop tools to improve workflows for asset creation and integration.
* Performance Optimization: Analyse game performance,optimizeassets, and implement solutions to ensure smooth gameplay across target platforms.
* Collaboration: Work closely with artists, programmers, and other departments to bridge the gap between art and engineering, ensuring seamless integration of assets.Mentor and supportless experienced colleagueswithin Technical Art and Game Projects.
* Technical Documentation: Create andmaintaindocumentation for tools, pipelines, shaders, and workflows to support knowledge sharing within the team.
* 3DModelling:CreateHigh quality3D models for characters, environments, and props using Maya. Adhering to strict Brand and Company guidelines.
* Texturing:Apply textures and materials to models as per project requirements.
* Animation:Develop animations for characters and objects, ensuring smooth and engaging motion.
* FeedbackIncorporation:Be able to incorporatefeedback from seniorteam membersand adjust work accordingly.
* Self-Management:Capable ofseekingtheir next task,able to deliver within agreed deadlines and budget.
* Self-Driven:Capable ofworking ontheir own development, keepingup to date with trends and technology.Willingto learn new techniques.
Requirements
* At least 3-5 yrsExperienceas aUnityTechnical Artist,
* Proficiencyin Unity’srenderingpipeline, including shader creation (HLSL) and material setup.
* Strong scripting skills in C#, Python, or other relevant programming languages for tool creation.
* Experience in MobileGames with a focus on children 4-6a bonus.
* StrongcommandofMayafor 3D modelling, texturing, rigging and animation.
* Knowledge ofAdobe SuiteandSubstance Painter.
* Strong understanding of 3D art principles, including modelling,efficient topology&poly count, texturing, rigging, and animation.
* Familiarity with version control systems (e.g., Git)
* Strongunderstanding of game design principles and mobile game development.
* Knowledge of asset optimization techniques for real-time graphics.
* Solid understanding of lighting, VFX principles, and artistic styles.
* Ability to create visually compelling assets while adhering to technical constraints.
* Strong problem-solving skills with a passion for exploringnew technologiesand techniques in real-time graphics.
* Excellent communication skills to collaborate effectively across disciplines.
* Preferred Qualifications
* A degree in Fine Arts, Game Design, Computer Graphics, or a related field is preferred but not mandatory.
* A portfolioshowcasingrelevant workisrequired.
* Experience withadditionalsoftware (e.g.Unreal Engine,ZBrush,Premiere) isadvantageous.
* Experience working in anAgileenvironment, preferably in Mobile Gamesis a nice tohave.
* Experience usingJira, Slack, Float, TeamsandOfficefor work management and communicationis a nice to have.
* Competitive salary based on experience.
* Opportunities for professional development and career growth.
* Flexible working hours with the possibility of remote work.
* Access to the latest software and tools in the industry.
* A supportive and fun environment!
Application Process
Interested candidates shouldsubmittheirCV/Resume along with a portfolio linkshowcasingtheir best work. Applications will be reviewed on a rolling basis until the position is filled.
StoryToys is an equal opportunities employer with a commitment to building a diverse workforce, representative of the world we live and play in! Accessibility is at the heart of our games and we reflect that in how we operate as a business.
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