We are seeking a highly skilled and experienced Rendering Engineer to lead our Game Engine Team. This is an exciting opportunity for you to take on a leadership role in the development of real-time rendering systems, focusing on optimizing performance for mobile games and specialized mobile GPU architectures.
Job Description:
As a senior Rendering Engineer, you will be responsible for leading the team responsible for the development and architecture of real-time rendering systems. You will take hands-on ownership of core rendering architecture, including advanced material systems, programmable pipelines, and runtime performance optimization.
* You will research and implement cutting-edge mobile computer graphics techniques (e.g., from SIGGRAPH, Eurographics) to advance the state-of-the-art.
* You will stay informed on emerging commercial engine technologies (e.g., ray tracing) and devise technical implementation plans for production use.
You will also coordinate with project stakeholders and leadership on project planning, resource allocation, and technical direction. Additionally,
youwill collaborate with internal teams and external partners/academia to align technical innovation with product goals.
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