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Senior tools programmer

Dublin
Larian Studios
Programmer
€100,000 - €125,000 a year
Posted: 18 October
Offer description

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Tools Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.

Senior Tools Programmer


Responsibilities

* Develop and maintain all development tools
* Design, implement and maintain user interfaces
* Identify and solve problems in our content creation workflows and pipelines
* Engage closely with our narrative tools, spread across departments such as writing, scripting and cinematics
* Work with a multi-disciplinary team to implement new engine and editor features
* Be a driving force behind feature development, instrumental in finding the best solutions for new engine and tools features
* Communicate openly and regularly with team members and stakeholders
* Represent the team and its ideals in day-to-day communication
* Act as a role model and mentor for your fellow team members


Requirements

* 5+ years of experience creating tools for game development
* Shipped game titles
* Excellent C# and .NET skills for desktop applications
* A deep understanding of WPF and XAML
* Experience with, and excellent feel for UI/UX and tool design
* Experience improving long-lived internal tools with legacy components
* Thorough C++ knowledge
* Open-minded and willing to iterate on a feature based on feedback
* The ability to analyse and understand the workflows of other disciplines
* You seek constructive criticism and are open to discuss issues or requests with end-users
* You are passionate about improving developer productivity and communicate in a supportive way
* You are a team player and willing to take ownership of tools, planning and communication. Driving feature development from start to finish
* Fluent written and spoken English
* This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity


Nice to have

* Familiarity with Python
* Experience developing DCC (digital content creation) pipelines
* Experience writing plugins/tools for Maya/Blender
* Experience making mods for larger games


What we offer

* An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
* An open, collaborative environment where ideas are welcome and encouraged
* A managerial team consisting of highly experienced game developers at the top of their fields
* Sharing hobbies and passions with like-minded colleagues
* Inclusive environment with many activities organized by the studios or the employees
* Commitment to making the best game possible for the fans, including listening to community feedback
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