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Lead sound designer

Virtuos
Designer
Posted: 11 December
Offer description

Description

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator. 

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION


We are seeking a Lead Sound Designer to drive excellence in all areas of audio design and implementation as we further expand our audio capabilities and drive forward exciting projects.



You will be key in defining and executing the audio direction, acting as the main point of contact for a project's creative audio design and technical implementation for the audio team and the wider studio. You will also play a pivotal role in developing the skills and growth of members of the audio team.



Responsibilities

1. Lead audio team members assigned to the project, providing guidance, feedback, and support throughout the development process.


2. Set the quality bar for the audio team through creating and implementing world-class audio.


3. Define and maintain the audio vision in the project.


4. Organize regular reviews with the audio team, providing feedback and identifying opportunities for iteration.


5. Work closely with the production team to plan and schedule the audio team's workload.


6. Mentor the audio team and embed best practice principles in their work.


7. Identify new audio pipelines and iterate on current audio processes.


Qualifications

8. Experience as a Lead on AAA games


9. Strong creative sound design skills.


10. Advanced working knowledge of Wwise middleware.


11. Strong proficiency with industry-standard audio software and tools (DAW and Plugins)


12. Ability to work to tight deadlines.


13. Stay current with industry trends and best practices in game audio, technology, and tools, and incorporate innovative techniques to enhance audio quality and efficiency.


14. Experience with sprint planning and reviewing


15. Have a refined ear, and a commitment to quality.


16. Excellent communication, interpersonal, and leadership skills, with the ability to collaborate effectively with cross-functional teams.


17. Proficient in mixing on 5.1 surround configuration set up


18. Skilled in foley creation and field recording



PREFFERED SKILLS:    



19. Experience with Unreal Engine (Blueprint and MetaSounds)


20. 5+ years of professional experience in audio production for video games, with at least 2 years in a principal, leadership, or supervisory role.


21. Experience on shipping at least 2 titles



BONUS:    



22. Programing knowledge (C++, C#...)

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