About the Role
Overview: Senior Graphics Researcher & Developer - Game Rendering – On-site in Dublin, Ireland.
We are seeking a highly skilled Senior Graphics Researcher and Developer to drive the future development of our game engine team in Dublin. The successful candidate will play a key role in researching and co-developing next-generation graphics engines for mobile games and GPU rendering algorithms.
Main Responsibilities:
* R&D Advanced Real-Time Rendering Pipelines:
* Develop material systems, programmable pipelines, Shader Lab optimization;
* Identify emerging trends in mobile computer graphics research from SIGGRAPH, Eurographics, EGSR etc., propose innovative solutions to advance state-of-the-art real-time rendering technologies;
Prioritised Skills:
• Proficiency with C/C++ programming languages
Proven ability to architect large-scale maintainable system.
Hands-on experience with at least one modern graphics API (Metal/DirectX12/Vulkan).
• Solid understanding of Modern Rendering Techniques (Ray Tracing) ; GPU-driven Rendering, Linear Algebra Data-Structures .